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Simulator Engine Class Dictionary


This appendix provides an overview of all the C++ classes used by the simulator as described in Chapter 4. Each of these classes employ a well defined functional interface which together provide a small but powerful foundation that forms the basis of a distributed, hierarchical circuit simulator. These classes have been shown to be successful in the description and simulation of the following types of circuits:

By using object-oriented techniques such as encapsulation and inheritance, a flexible, intuitive approach to digital logic hardware simulation is possible; objects instantiated from classes in the library bear close resemblance to their corresponding real world counterparts. The class library also provides support for a runtime component and an elementary parser which together can be used to interface the simulator engine with a graphical user interface.

The following sections contain a description of each class and the corresponding public, protected and private data members. In addition to the member functions described below, most of the classes also contain a public method to display diagnostic information regarding the current state of an object instantiated from the class. For brevity, destructors for the classes described below are not discussed.

Donald Craig
Mon Jul 8 12:05:35 NDT 1996