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/Users/yzchen/ns/ns-allinone-2.33/ns-2.33/rap/raplist.h

00001 /* -*-  Mode:C++; c-basic-offset:8; tab-width:8; indent-tabs-mode:t -*- */
00002 /*
00003  * Copyright (c) 1993 Regents of the University of California.
00004  * All rights reserved.
00005  *
00006  * Redistribution and use in source and binary forms, with or without
00007  * modification, are permitted provided that the following conditions
00008  * are met:
00009  * 1. Redistributions of source code must retain the above copyright
00010  *    notice, this list of conditions and the following disclaimer.
00011  * 2. Redistributions in binary form must reproduce the above copyright
00012  *    notice, this list of conditions and the following disclaimer in the
00013  *    documentation and/or other materials provided with the distribution.
00014  * 3. All advertising materials mentioning features or use of this software
00015  *    must display the following acknowledgement:
00016  *      This product includes software developed by the Computer Systems
00017  *      Engineering Group at Lawrence Berkeley Laboratory.
00018  * 4. Neither the name of the University nor of the Laboratory may be used
00019  *    to endorse or promote products derived from this software without
00020  *    specific prior written permission.
00021  *
00022  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
00023  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00024  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00025  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
00026  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
00027  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
00028  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
00029  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
00030  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
00031  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
00032  * SUCH DAMAGE.
00033  *
00034  * Author:
00035  *   Mohit Talwar (mohit@catarina.usc.edu)
00036  *
00037  * $Header: /cvsroot/nsnam/ns-2/rap/raplist.h,v 1.4 2005/09/18 23:33:34 tomh Exp $
00038  * 
00039  * This is taken from UCB Nachos project
00040  * 
00041  * list.h 
00042  *      Data structures to manage LISP-like lists.  
00043  *
00044  *      As in LISP, a list can contain any type of data structure
00045  *      as an item on the list: IP addresses, pending interrupts etc.  
00046  *      That is why each item is a "void *", or in other words, 
00047  *      a "pointers to anything".
00048  */
00049 
00050 #ifndef RAPLIST_H
00051 #define RAPLIST_H
00052 
00053 typedef void (*VoidFunctionPtr)(long arg); 
00054 typedef int (*CompareFunction)(void *item, void *key);
00055  
00056 // The following class defines a "List element" -- which is
00057 // used to keep track of one item on a List.  It is equivalent to a
00058 // LISP cell, with a "car" ("next") pointing to the next element on the List,
00059 // and a "cdr" ("item") pointing to the item on the List.
00060 
00061 class ListElement 
00062 {
00063 public:
00064   ListElement(void *itemPtr, float sortKey); // initialize a List element
00065   
00066   ListElement *next;            // next element on List, 
00067                                 // NULL if this is the last
00068   float key;                    // priority (+ve), for a sorted List
00069                                 // identification, for some
00070   void *item;                   // pointer to item on the List
00071 };
00072 
00073 // The following class defines a "List" -- a singly linked List of
00074 // List elements, each of which points to a single item on the List.
00075 //
00076 // By using the "Sorted" functions, the List can be kept in sorted
00077 // in increasing order by "key" in ListElement.
00078 
00079 class List 
00080 {
00081 public:
00082   List();                       // Initialize the List
00083   ~List();                      // Deallocate the List
00084   
00085   void Prepend(void *item);     // Put item at the beginning of the List
00086   void Append(void *item);      // Put item at the end of the List
00087   void *Remove();               // Take item off the front of the List
00088   
00089   void Mapcar(VoidFunctionPtr func); // Apply "func" to every element 
00090                                      // on the List
00091   int IsEmpty();                // Is the List empty? 
00092   int Size() {return size;}     // Return the number of elements
00093 
00094   // Routines to put/get items on/off List in order (sorted by key)
00095   void SortedInsert(void *item, float sortKey); // Put item into List
00096   void *SortedRemove(float *keyPtr);            // Remove first item from List
00097   float MinKey();                               // sortKey of item at front
00098 
00099   // Routines to put/get items on/off a Set
00100   int SetInsert(void *key, CompareFunction eq);   // Put key into set
00101   void *SetRemove(void *key, CompareFunction eq);  // Remove key from set
00102   void *IsPresent(void *key, CompareFunction eq);  // Is key there in set
00103   void Purge(void *key, CompareFunction eq, VoidFunctionPtr destroy);
00104   
00105 private:
00106   ListElement *first;           // Head of the List, NULL if List is empty
00107   ListElement *last;            // Last element of List
00108   int size;                     // Number of elements in the List 
00109 };
00110 
00111 #endif // RAPLIST_H

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