#!/usr/local/bin/ruby -w # From Thomas & Hunt : Programming Ruby (p. 159) require 'tk' class Draw def do_press(x, y) @start_x = x @start_y = y @current_line = TkcLine.new(@canvas, x, y, x, y) end def do_motion(x, y) if @current_line @current_line.coords @start_x, @start_y, x, y end end def do_release(x, y) if @current_line @current_line.coords @start_x, @start_y, x, y @current_line.fill 'black' @current_line = nil end end def initialize(parent) @canvas = TkCanvas.new(parent) @canvas.pack @start_x = @start_y = 0 @canvas.bind("1", proc{|e| do_press(e.x, e.y)}) @canvas.bind("2", proc{ puts @canvas.postscript({}) }) @canvas.bind("B1-Motion", proc{|x, y| do_motion(x, y)}, "%x %y") @canvas.bind("ButtonRelease-1", proc{|x, y| do_release(x, y)}, "%x %y") end end root = TkRoot.new{ title 'Canvas' } Draw.new(root) Tk.mainloop