Interface | Description |
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Area |
Areas are regions that BWEM automatically computes from Brood War's maps.
Areas aim at capturing relevant regions that can be walked, though they may contain small inner non walkable regions called lakes. More formally: - An area consists in a set of 4-connected MiniTiles, which are either Terrain-MiniTiles or Lake-MiniTiles. - An Area is delimited by the side of the Map, by Water-MiniTiles, or by other Areas. |
AreaInitializer |
Class | Description |
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AreaImpl | |
AreaInitializerImpl | |
TempAreaInfo |
Helper class for void Map::ComputeAreas()
|