Bot Name: LetaBot Bot Race: Terran Author Name(s): Martin Rooijackers Affiliation(s): Maastricht University Nationality(s): Dutch Occupation(s): student (These will be listed on the competition website) Bot URL: https://project.dke.maastrichtuniversity.nl/games/games_starcraft.htm Personal URL: https://github.com/MartinRooijackers/LetaBot Affiliation URL: https://project.dke.maastrichtuniversity.nl/games Questions about your bot (please answer as many as you can, especially Q 1-3) Q: What is the overall strategy/strategies of your bot? Why did you choose them? Use a safe build order, switch based on scouting information. The MCTS wasn't finished for the AIIDE. This meant that especially TvT wasn't good. So for TvT my bot opens with a rush build Q: Do you incorporate learning of any form in your bot? If so, how was it accomplished? No learning algorithm is used. Q: Please describe all AI techniques / algorithms used in your bot. (For example: What parts of your bot are 'hard-coded', which use learning, search, decision trees, state machines, etc) Same as last year with the text mining build orders now incorporated in my bot. Some more heuristics and army management added, but the MCTS wasn't done in time for the AIIDE. Q: How did you become interested in Starcraft AI? See last survey Q: How long have you been working on your bot? See last survey Q: About how many lines of code is your bot? about 10000 now. The MCTS code was removed from the AIIDE submission. Q: Why did you choose the race of your bot? See last survey Q: Did you use any existing code as the basis for your bot? If so, why, and what did you change? See last survey Q: What do you feel are the strongest and weakest parts of your bot's overall performance? The build orders allow my bot to be even better a handling the early game. The MCTS was supposed to take care of the mid and late game but wasn't done. Q: If you competed in previous tournaments, what did you change for this year's entry? Text mined build orders were added. Q: Have you tested your bot against humans? If so, how did it go? You can see my bot play vs CripsyDrone (B level player) here: https://www.youtube.com/watch?v=_6uXo-92IV4 Q: Any fun or interesting stories about the development / testing of your bot? See last survey Q: Any other projects you're working on that you'd like to advertise? I am working on a SC2 bot as well. But nothing to show yet. Optional Opinion Questions: Q: What is your opinion on the current state of StarCraft AI? How long do you think before computers can beat humans in a best-of-7 match? See last survey Q: What do you feel is the biggest hurdle (technological or otherwise) in improving your bot's AI? See last survey Q: Which bots are the most interesting to you and why? I am interested to see what the facebook group used in this AIIDE.