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BTHAI 2.0
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#include <FactoryAgent.h>
Public Member Functions | |
FactoryAgent (Unit *mUnit) | |
void | computeActions () |
string | getTypeName () |
void | assignToBuild (UnitType type) |
void | printInfo () |
The FactoryAgent handles Terran Factory buildings.
Implemented abilities:
Author: Johan Hagelback (johan.hagelback@gmail.com)
void FactoryAgent::assignToBuild | ( | UnitType | type | ) | [virtual] |
Used when assigning the Factory to build the Machine Shop addon.
Reimplemented from BaseAgent.
void FactoryAgent::computeActions | ( | ) | [virtual] |
Called each update to issue orders.
Reimplemented from StructureAgent.
string FactoryAgent::getTypeName | ( | ) | [virtual] |
Returns the unique type name for structure agents.
Reimplemented from StructureAgent.
void FactoryAgent::printInfo | ( | ) | [virtual] |
Used to print info about this agent to the screen.
Reimplemented from StructureAgent.