Here is a list of all documented class members with links to the class documentation for each member:
- i -
- isActive()
: ChokeHarassSquad
, ExplorationManager
, HarassSquad
, SpottedObject
, Squad
, KiteSquad
, ExplorationSquad
, RushSquad
, ShuttleSquad
- isAir()
: Squad
- isAlive()
: BaseAgent
- isAnyAgentRepairingThisAgent()
: AgentManager
- isAt()
: SpottedObject
- isAttacking()
: UnitAgent
, BaseAgent
, Squad
- isBuildable()
: Commander
- isBuilding()
: BaseAgent
- isBunkerDefend()
: Squad
- isBunkered()
: FirebatAgent
, MarineAgent
, UnitAgent
- isCloseTo()
: Squad
- isConstructing()
: WorkerAgent
- isDamaged()
: BaseAgent
- isDefending()
: BaseAgent
, UnitAgent
- isDefensive()
: Squad
- isDetectorCovering()
: ExplorationManager
- isDetectorWithinRange()
: BaseAgent
- isExplorer()
: Squad
- isExploring()
: BaseAgent
, UnitAgent
- isFreeWorker()
: BaseAgent
- isFull()
: Squad
- isGathered()
: Squad
- isGround()
: Squad
- isImportantUnit()
: Commander
- isKite()
: Squad
- isMedicTarget()
: MedicAgent
- isOffensive()
: Squad
- isOfType()
: AgentFactory
, BaseAgent
- isPowered()
: Commander
- isProtoss()
: BuildPlanner
- isRequired()
: Squad
- isRush()
: Squad
- isShuttle()
: Squad
- isSupport()
: Squad
- isTerran()
: BuildPlanner
- isThisGoal()
: Squad
- isUnderAttack()
: BaseAgent
, Squad
- isUnit()
: BaseAgent
- isWorker()
: BaseAgent
- isZerg()
: BuildPlanner