This is the complete list of members for
ComsatAgent, including all inherited members.
alive (defined in BaseAgent) | BaseAgent | [protected] |
assignToAttack() | BaseAgent | [inline, virtual] |
assignToBuild(UnitType type) | BaseAgent | [inline, virtual] |
assignToDefend() | BaseAgent | [inline, virtual] |
assignToExplore() | BaseAgent | [inline, virtual] |
assignToFinishBuild(Unit *building) | BaseAgent | [inline, virtual] |
assignToRepair(Unit *building) | BaseAgent | [inline, virtual] |
BaseAgent() | BaseAgent | |
BaseAgent(Unit *mUnit) | BaseAgent | |
bBlock (defined in BaseAgent) | BaseAgent | [protected] |
canBuild(UnitType type) | BaseAgent | [virtual] |
canResearch(TechType type) | StructureAgent | |
canUpgrade(UpgradeType type) | StructureAgent | |
clearGoal() | BaseAgent | [inline, virtual] |
computeActions() | ComsatAgent | [virtual] |
ComsatAgent(Unit *mUnit) (defined in ComsatAgent) | ComsatAgent | |
destroyed() | BaseAgent | |
doResearch() | StructureAgent | |
doScannerSweep(TilePosition pos) | BaseAgent | [static] |
doUpgrades() | StructureAgent | |
getAgentReference(AgentRemovedEvent eventCallback, void *ObjectToStore) | BaseAgent | |
getGoal() | BaseAgent | [inline, virtual] |
getLastActionFrame() | BaseAgent | |
getSquadID() | BaseAgent | |
getTypeName() | ComsatAgent | [virtual] |
getUnit() | BaseAgent | |
getUnitID() | BaseAgent | |
getUnitType() | BaseAgent | |
hLockEvent | BaseAgent | |
info (defined in BaseAgent) | BaseAgent | [protected] |
isAlive() | BaseAgent | |
isAttacking() | BaseAgent | [inline, virtual] |
isBuilding() | BaseAgent | |
isDamaged() | BaseAgent | |
isDefending() | BaseAgent | [inline, virtual] |
isDetectorWithinRange(TilePosition pos, int range) | BaseAgent | |
isExploring() | BaseAgent | [inline, virtual] |
isFreeWorker() | BaseAgent | |
isOfType(UnitType type) | BaseAgent | |
isOfType(Unit *mUnit, UnitType type) | BaseAgent | [static] |
isOfType(UnitType mType, UnitType toCheckType) | BaseAgent | [static] |
isUnderAttack() | BaseAgent | |
isUnit() | BaseAgent | |
isWorker() | BaseAgent | |
lastActionFrame (defined in BaseAgent) | BaseAgent | [protected] |
LockAgent() | BaseAgent | |
matches(Unit *mUnit) | BaseAgent | |
printInfo() | StructureAgent | [virtual] |
removeAgentReference(AgentRemovedEvent eventCallback, void *ObjectToStore) | BaseAgent | |
repairing (defined in StructureAgent) | StructureAgent | [protected] |
researchOrder (defined in StructureAgent) | StructureAgent | [protected] |
setActionFrame() | BaseAgent | |
setGoal(TilePosition goal) | BaseAgent | [inline, virtual] |
setInfo(string mInfo) | BaseAgent | |
setSquadID(int id) | BaseAgent | |
squadID (defined in BaseAgent) | BaseAgent | [protected] |
StructureAgent() (defined in StructureAgent) | StructureAgent | |
StructureAgent(Unit *mUnit) (defined in StructureAgent) | StructureAgent | |
sweepArea(TilePosition target) | ComsatAgent | |
unit (defined in BaseAgent) | BaseAgent | [protected] |
unitID (defined in BaseAgent) | BaseAgent | [protected] |
UnLockAgent() | BaseAgent | |
upgradeOrder (defined in StructureAgent) | StructureAgent | [protected] |
~BaseAgent() | BaseAgent | |