JavaTM 2 Platform
Standard Ed. 5.0

Uses of Class

Packages that use Character
java.awt Contains all of the classes for creating user interfaces and for painting graphics and images. 
java.lang Provides classes that are fundamental to the design of the Java programming language. 
javax.swing Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms. 

Uses of Character in java.awt

Methods in java.awt with parameters of type Character
static AWTKeyStroke AWTKeyStroke.getAWTKeyStroke(Character keyChar, int modifiers)
          Returns a shared instance of an AWTKeyStroke, given a Character object and a set of modifiers.

Uses of Character in java.lang

Fields in java.lang with type parameters of type Character
static Class<Character> Character.TYPE
          The Class instance representing the primitive type char.

Methods in java.lang that return Character
static Character Character.valueOf(char c)
          Returns a Character instance representing the specified char value.

Methods in java.lang with parameters of type Character
 int Character.compareTo(Character anotherCharacter)
          Compares two Character objects numerically.

Uses of Character in javax.swing

Methods in javax.swing with parameters of type Character
static KeyStroke KeyStroke.getKeyStroke(Character keyChar, int modifiers)
          Returns a shared instance of a KeyStroke, given a Character object and a set of modifiers.

JavaTM 2 Platform
Standard Ed. 5.0

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For further API reference and developer documentation, see Java 2 SDK SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

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